

Steaming in all guns, axes or spells blazing will only ever get you so far if you want to take over the world. The game has you playing as one of three factions: The Consortium, Wardens and Myriad. As with the majority of Gameloft titles, Starfront: Collision HD uses Blizzard’s Starcraft titles as a heavy reference. With thousands of games coming out every year and only so many hours in the day, why would I spend my time playing something mediocre Well, after reading some positive five-star reviews on the iTunes store for Starfront: Collision and a brand new iPad in. Gameloft has released its Starcraft-clone, Starfront: Collision HD, onto the iPad. In among the chaos, there's strategy to rival the other games we've mentioned. StarFront: Collision is a solo and multiplayer RTS based around three warring factions. (iOS) There’s nothing worse than a poorly-made video game. Language : Engl ish, Chinese, French, German, Italian. You're in command of crazed Vikings, magical Aztecs and crafty Chinese guys, fighting their way from left to right while gathering gold and casting spells, in order to pulverise whoever happens to be lurking at the other end of the level. Requirements : Compatible with iPhone, iPod touch, and iPad.
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It's a far cry from Total War's roots (another PC wargame, and a hugely ambitious one at that), but as a stripped-down chess-like take on RTS, it's enthralling - at least if you're a patient, thoughtful gamer.Īnd then there's Swords and Soldiers (opens in new tab) (£1.99, iPhone £2.99, iPad), which is anything but considered and meticulous. Units can never move back, and restrictions are even placed on the frequency with which they can change 'lanes'. Starfront: Collision HD didn’t need much tweaking in our opinion as it just being released on the iPad has gotten us all hot and bothered. Total War Battles (opens in new tab) (£2.99, Universal) borrows a little from The Settlers, in terms of a strict 'tech tree' for creating buildings that output units, but combat is more reminiscent of Plants vs. The iPad version of the game offers an overall better playing space thanks to the iPad’s additional screen size and the game’s interface has been tweaked to allow for comfortable playing on the iPad. The final pair of games we're recommending flip RTS on its side instead of a top-down perspective, action is viewed side-on. Neither game is a pure RTS - both are castle defence-oriented, demanding you protect your home from a relentless horde of beasties but both are also hugely enjoyable.
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We were also amused by the way you get new units (eat lots, and then engage in a little mitosis).Īnt Raid (opens in new tab) (69p, iPhone £1.99, iPad) and Anthill (opens in new tab) (£1.49, Universal) zoom things out a little, but we're still talking domination of a small patch of dirt rather than an entire planet. Simple combat more or less amounts to a free-for-all, but the colourful environment provides scope for tactics, such as forcing groups of foes into a corridor to pick them off more easily. Also removing the human element from warfare is Amoebattle (opens in new tab) (£2.99, Universal), which finds amoeba brawling in a microscopic world.
